UPDATE: As I am busy with Jack, this project is on hold until further notice. Might be able to program it in Hollywood once I've got a working multi-lined text box.
Latest topics
| Topic title | Replies | Updated |
|---|---|---|
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How to make an app remain at the backround by walkero |
0 |
2026-02-23 15:28 by walkero |
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Some curiosities about speeddifferences for various allocationmethods by OldFart |
5 |
2026-02-23 13:24 by walkero |
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Could someone strip out the macro from this? by AmigaBlitter |
14 |
2026-02-12 18:11 by hypex |
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How to keep all gadget labels aligned between groups? by hypex |
11 |
2026-02-07 17:28 by hypex |
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DoIO with struct IOExtTD (solved) by OldFart |
6 |
2026-01-16 19:25 by OldFart |
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Is it ok using WaitForChildExit(0) this way? by jabirulo |
4 |
2026-01-14 12:31 by cwenzel |
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Building an Archive (.lha) by OldFart |
2 |
2025-11-22 13:11 by jabirulo |
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Use of 'COPY' command by OldFart |
3 |
2025-10-18 21:04 by OldFart |
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Question about struct DiskObject (solved) by OldFart |
4 |
2025-09-23 18:32 by OldFart |
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A stack curiosity by OldFart |
0 |
2025-08-29 13:57 by OldFart |
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Saving icon with PutIconTags by jap |
2 |
2025-08-29 04:15 by jap |
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About labels in chooser.gadget (solved) by OldFart |
2 |
2025-08-28 13:01 by OldFart |
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Using SDI_stdarg.h for OS4 and OS3 with VBCC by jabirulo |
1 |
2025-06-28 10:59 by jabirulo |
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how to make button with 2 lines with centered text in ? by kas1e |
1 |
2025-06-18 00:44 by jabirulo |
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Use of page.gadget by OldFart |
2 |
2025-06-12 19:04 by OldFart |
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Blog posts
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05 Jan 2020
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09 Nov 2018
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Developer projects introduction
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Created by: djrikki
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Created by: walkero
Comicami is a light comic reader for the Amiga OS 4. It is able to read the .cbr and .cbz comic book formats. It is designed to be simple in usage and as fast as possible, without consuming too much memory from your system. |
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Created by: ChrisH
RunInUAE is intended to make it incredibly easy to run old Amiga games on Amiga OS4, and it comes with an easy installer, so that you can: |
Created by: jap
Amiga Game Framework is a general-purpose framework aimed at game and multimedia programming on AmigaOS 4. It offers a user-friendly and intuitive C API for 2D graphics, playing sounds, reading user input, and more. Everything a 2D game developer needs. |

