Latest topics

Topic title Replies Updated
Hover over gadget
by mritter0
2 2018-10-09 19:53
by mritter0
X1000 CFE SDK?
by hypex
0 2018-09-29 19:30
by hypex
imageclass return type
by mritter0
2 2018-09-04 22:51
by mritter0
Gadget OM_GET
by mritter0
1 2018-09-01 12:59
by thomas
Gadget HintInfo
by mritter0
2 2018-09-01 05:03
by mritter0
Printing text
by mritter0
5 2018-08-31 18:52
by salass00
We don't have a simple alarm function?
by hypex
6 2018-08-26 18:58
by hypex
Virtual Linux box for AmigaOS4 development
by jaokim
1 2018-08-20 12:39
by hypex
How to AbortPkt() since they removed it?
by hypex
4 2018-08-20 07:37
by hypex
Silly question
by dbstastny
14 2018-08-19 17:35
by trixie
compare two strings in two files
by Nube
3 2018-08-13 23:33
by salass00
executing external program from a gui/window - better use System or OpenWbObject() [Solved]
by Nube
22 2018-07-23 06:45
by hypex
Find default app
by mritter0
3 2018-07-22 21:20
by mritter0
How to filter out stray '\240' in program sources?
by hypex
2 2018-07-21 08:46
by hypex
Passing a variable to function by reference [Solved]
by Nube
2 2018-07-15 20:16
by Nube

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Developer projects introduction

Created by: djrikki
The objective is to create an easy-to-use game editor for Skuggan's Fighting Game Engine. After a little persuasion from myself we agreed that data files will be stored in XML format for portability. The components of the Game Editor include, but not limited to:
Created by: ChrisH
PortablE is my attempt to recreate AmigaE from scratch, along with all the improvements I have wanted. And while AmigaE only worked on AmigaOS3, PortablE also works on AmigaOS4, AROS, MorphOS, and even Windows!
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