Fighting game engine done in C++ and SDL.
It will be released as open source and anyone can use it to make a free or commercial game as long as they give me credit and releases it on AmigaOS, MorphOS, Aros or classic.
Latest topics
Topic title | Replies | Updated |
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What we can do to make OS4Coding even better? by admin |
13 |
2019-02-15 15:56 by hypex |
New OS4 WritePixelColor, ReadPixelColor, RectFillColor on 8bit screens by flash |
6 |
2019-01-16 00:15 by flash |
How to add ARexx interface to library? by jap |
5 |
2019-01-15 00:07 by broadblues |
Interested in learning OpenGL ES 2 or Warp3D Nova? by Hans |
6 |
2018-12-19 12:30 by YesCop |
Pen values by mritter0 |
3 |
2018-11-28 00:48 by jabirulo |
OM_NOTIFY in a gadget class by trixie |
2 |
2018-11-26 13:08 by trixie |
New to Reaction by dbstastny |
16 |
2018-11-13 14:17 by tiffers |
Altivec vector comparison - GCC AmigaOS4 SDK by flash |
5 |
2018-11-13 11:41 by flash |
Hover over gadget by mritter0 |
4 |
2018-11-10 18:54 by mritter0 |
X1000 CFE SDK? by hypex |
0 |
2018-09-29 19:30 by hypex |
imageclass return type by mritter0 |
2 |
2018-09-04 22:51 by mritter0 |
Gadget OM_GET by mritter0 |
1 |
2018-09-01 12:59 by thomas |
Gadget HintInfo by mritter0 |
2 |
2018-09-01 05:03 by mritter0 |
Printing text by mritter0 |
5 |
2018-08-31 18:52 by salass00 |
We don't have a simple alarm function? by hypex |
6 |
2018-08-26 18:58 by hypex |
Latest News
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Blog posts

by kas1e
09 Nov 2018
3 comments

by Belxjander
06 Oct 2014
0 comments

by kas1e
09 Nov 2018
3 comments

by kas1e
09 Nov 2018
3 comments
Developer projects introduction
Created by: Skuggan
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Created by: Daedalus
A ground-up rewrite of my AmiTunes-Jukebox music library software which was mainly for use in an A1200-based MP3 jukebox. It was designed for classics with a MAS player, and supports use by remote control / buttons without using a monitor or TV.
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