Algorithms and techniques

Generating a mask vector (altivec)

In an altivec optimised function I'm writing I want to mask out some of the bytes read.

To generate the mask vector I was going to use:
mask = vec_sld(vec_splat_u8(-1), vec_splat_u8(0), 16 - remains);

but it turns out that you have to use a literal as the last parameter to vec_sld().

If anyone can suggest a method to efficiently generate a vector with the first x bytes set to 0xff and the others set to 0x00 then it would help me a lot.

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local revision control

Hello,

hope this is the write forum for this. How do developers keep versions of their source files, in the case of a programmer working alone? For collaborative projects with many programmers there are tools as subversion. For beginners like me, or working alone, how should I keep track of my revisions? Is there a common technique?

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